Clangeddin Silverbeard
Cleric Alignments: LG, LN; NG
Clangeddin Silverbeard Father of Battle, Lord of the Twin Axes, The
Rock of Battle
Intermediate Dwarven Deity
Symbol: Two crossed battleaxes
Home Plane: Dwarfhome
Alignment:
Lawful good
Portfolio: Battle, war, valor, bravery, honor in battle
Worshipers: Barbarians, dwarven defenders, dwarves, fighters, monks,
paladins, soldiers, strategist, tacticians, warriors
Cleric Alignments:
LG, LN; NG
Domains: Dwarf, Good, Law, Strength, War
Favored Weapon: "Giantbane"
(battleaxe)
hen a dwarf marches off to battle, the hymns of Clangeddin
Silverbeard (clan-gehd-din sihl-vur-beard) echo in his warrior's heart
Those dwarves who fight by profession or preference (which is most of
them) honor the Lord of the Twin Axes in word and deed, pledging to
honor in battle, mastery in training, and wisdom in war. Clangeddin
never backs down from a challenge, never compromises, and never
surrenders, even when all is lost. Clangeddin harbors a special kind of
hatred toward giants, and it is said that the natural ability of dwarves
to confound and defeat these enemies is a gift from him. Popular in
dwarven communities thanks to their martial skill (if not their
belligerence), followers of Clangeddin have poor reputations among other
races, who see them as bloodthirsty berserkers. While certain followers
undoubtedly verify such an evaluation, the bulk of those who follow the
Father of Battle know much of troop movements, tactics, and military
strategy, and make excellent wartime advisers.
His clerics conduct
military training every day and learn and teach methods of crafting
armor and weapons. As they seek to make the dwarves ever stronger on the
battlefield, they are always alert for new tactics, traps, and weapons.
Known as alaghor ("those who demonstrate valor in battle"), clerics of
Clangeddin Silverbeard pray for spells in the morning. The anniversaries
of past battles hold special significance for the alaghor. On such
occasions, the clerics break old weapons anointed with their own blood
and recount tales of fallen heroes that they might never be forgotten.
More disturbing (at least from the perspective of their enemies) are the
frenzied war chants in which the alaghor engage during the heat of
battle. Known as ehontar ("songs giving fear to the hearts of the
craven"), these low, droning songs bolster the spirits of nearby
dwarves, assuring them that Clangeddin immediately enlists in his
celestial army those who fall furthering the destiny of the dwarves or
protecting their holdings. Alaghor know they will die in combat; the
rest is merely a matter of timing. Clerics of Clangeddin frequently
multiclass as divine champions, dwarven defenders, or fighters. Some few
gain levels in barbarian, or were barbarians prior to heeding the call
of the Father of Battle.
History/Relationships: Clangeddin allies with all members of the
Morndinsamman except Abbathor, whom he shamed in the distant past and
hence gained his eternal enmity (something Clangeddin doesn't mind
overmuch, as he thinks little of the greedy, indirect Trove Lord). He
has great kinship with the other dwarven deities and treats Haela as a
daughter and protege. Among other pantheons, Clangeddin knows he can
count on the aid of Gaerdal Ironhand, Arvoreen, the Red Knight, Torm,
and Tyr. According to Clangeddin, the only good giant deity is a dead
giant deity, a theory he has tried to prove repeatedly (thus far meeting
with no success, but he's got an infinite amount of time, according to
his clerics).
Dogma: The finest hours of dwarvenkind come in the thrusts and feints
of war. Seize the opportunity to defend your kin and ensure their
victory wherever conflicts erupt. Revel in the challenge of a good
fight, and never waver in the face of adversity, no matter how ominous.
Lives should never be thrown away foolishly, but the greatest honor is
to sacrifice oneself for the cause on the field of battle in service to
a righteous cause. When not fighting, prepare for the next conflict
physically, tactically, and by acquiring resources. Attack hill giants
whenever possible and other evil giants whenever necessary. |
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