Baervan Wildwanderer
Cleric Alignments: CG, LG, NG
Baervan Wildwanderer The Masked Leaf Intermediate Gnome Deity
Symbol: Raccoon's face
Home Plane: The Golden Hills
Alignment:
Neutral good
Portfolio: Travel, nature, forest gnomes
Worshipers:
Druids, forest gnomes, rangers, rock, gnomes, tricksters
Cleric
Alignments: CG, LG, NG
Domains: Animal, Gnome, Good, Plant, Travel
Favored Weapon: "Whisperleaf" (halfspear)
aervan Wildwanderer (bay-ur-van
wild-wan-der-er) is gentle, good-natured, and mischievous, and his
penchant for good-natured mischief rivals Garl Glittergold himself.
Though Baervan sometimes plays jokes on other creatures, it is hard not
to like him. The Masked Leaf's tricks are much more pointed than typical
of the Forgotten Folk, and if Baervan wants to send someone a message,
he does so in the form of a joke. Baervan is the patron of the forest
gnomes, rare and secretive kin of rock gnomes.
The church of Baervan is
loosely organized and consists mostly of regional sects, each of which
is fairly independent. Members of Baervan's clergy are found mostly in
outdoor gnome communities in the great forests of Faerun, particularly
forest gnome villages. Individual clerics often wander far afield,
typically accompanied by a raccoon (or dire raccoon) companion. All
members of the Masked Leaf's clergy are concerned with the protection of
nature (and the gnomes who dwell in harmony with it), and they are
actively involved in driving off evil creatures.
Clerics and druids of Baervan pray for their spells each day whenever the moon is highest in
the sky. Baervan's clergy gather monthly in sylvan glens under the light
of the full moon to dance, hurl acorns at each other, and offer up
magical trinkets or other treasures to the deity. If a follower has been
unable to acquire a magical gift over the course of the last three
tendays, a knickknack of some value temporarily given magic by means of
some cantrip or orison (often a light spell) is commonly offered. Many
clerics and druids multiclass as rangers.
History/Relationships: Baervan tends to keep to himself, except for
the company of Chiktikka Fastpaws, a sentient giant raccoon who is
always getting him into trouble. He works closely with the nonevil gnome
deities, particularly Segojan Earthcaller, for both gods are strongly
concerned with the natural world. Traditionally, their portfolios are
loosely divided between forest animals and plants on Baervan's part, and
burrowing animals on Segojan's part. He is friendly with other good
animal and nature deities, as well as mischievous or exuberant ones such
as Brandobaris, Clangeddin Silverbeard, and Gwaeron. He has few foes
aside from Urdlen, although the Beastlord has earned the gnome deity's
ire for his hunting of forest gnomes.
Dogma: The great forests of the outdoors await those Forgotten Folk
daring enough to venture forth from their burrows. Wander the great
woodlands in search of excitement and sylvan sites of incredible beauty.
Defend and protect the creatures of the forest and the woodlands in
which they reside. Be ever curious, and follow life wherever it may
lead. |
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