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Tales Of Moonsea
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  Tales of Moonsea

he Artisans District

Once, nothing but barren skeletons of destroyed buildings stood in the Artisans District. Lately,however, the once vibrant and lively neighbourhood that overlooked the Moonsea many moons ago is returning to life. The once again upcoming district is centered around the Scholars' Square, once the hub of learning in Phlan and the Moonsea Region. A long time ago, libraries, religious schools, sage houses, and other institutes of learning could be found there, the streets awash with eager students and learned academics. The Square is dominated by the still-imposing edifice that was formerly the site of Mendor's Library. The Library, formerly one of the finest libraries and greatest centers of knowledge in the Moonsea area, attracted visitors coming from as far away as Cormyr to do research in its heyday. 

When the nearby Western District was retaken and pacified, the focus of the reclaiming efforts shifted east of the city to the River District. The Artisans District, along with the former Textiles District, was patrolled and pacified by the Waiting, the church of Tyr. With the return of the Princes of Phlan in the person of Sellent Aventus-Valjevo, the Library is currently housing the Prince and his Court, until the Stojanow District reconstructions are finished.

Notable Establishments in the Artisan’s District Include:

1. The “Tyrran Teahouse.” A smithing-house and tea-shop in which Waiting patrols frequently check in, this is not an inn per se (there are no rooms for let, for example), but houses an extensive underground crafting area, as its two primary owners, Opus and Caelis, are both highly-competent. Opus is also known for being a bit of a packrat, so at any given time “the Teahouse” is filled top-to-bottom with all manner of odd things.

2.The Great Library/Temporary Palace: Rumor has it that this will eventually be turned into a Bardic Academy, if the Prince’s declaration is to be believed. That would cost a lot of money, so it’s still an open question as to whether it will come off.

3. Ravveno Malfei’s workshop: Malfei is a Sembian who made good and settled in Phlan, marketing himself as the city’s go-to sage and mechanic extraordinaire. The workshop is known for producing high-quality arts and manufactured wares by commission only.