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Tales Of Moonsea
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  Tales of Moonsea

leric

Important changes.

  1. MUST HAVE A DEITY in the deity field (must be done during character creation)
  2. MUST HAVE VALID DOMAINS for the deity they choose: Listed here...

Further things to consider about playing a cleric by Foolish Owl

Clerics seek to understand the influence and power of the deities they serve, and the aspects of reality those gods oversee.

To a cleric, a deity is both the incarnation of an abstract ideal, and a particular person with a history, with desires and intentions. Sune Firehair, goddess of beauty, is at once Beauty itself, and a powerful being who acts to promote beauty in the world and banish ugliness from the world. As a cleric of Sune grows in wisdom, he better sees, in every situation, the potential for beauty, and the threats against it.

To choose to serve a deity is to choose to serve a cause, and vice versa. The churches that priests and clerics create are, in some ways, like political parties, that struggle for greater power and influence in the world.

Clerics are the most partisan of seekers of wisdom, as they seek to increase the power of the divine cause they serve. Therefore, they are the most directly involved in the social and political struggles of intelligent beings. They are, by nature, the most involved in "civilization." They are creatures of the cities.

A cleric brings the passions and causes of the gods into the daily lives of mortals, but at the same time, clerics also bring the needs, desires, and fears of mortals to the attention of the gods. They are the self-conscious links between the prime material plane and the outer planes -- between the mortal world, and the world of abstract ideals and the gods.

A cleric of a nature deity will see druids as valuable allies, and will admire their greater devotion to nature itself, even as the cleric is frustrated by their relative lack of interest in the cause of the deity and the deity's church. Clerics of other deities will have less in common with druids. Similarly, clerics will have friendly relationships with monks of orders devoted to the same deity they serve, and will admire their greater devotion to the abstract aspects of the deity's cause, even as they are frustrated by the monk's withdrawal from the mortal world.

Clerics have their feet on the ground, like druids, and their heads in the clouds, like monks, and can at least somewhat understand the concerns of both of those other kinds of wisdom seekers.