leric
Important changes.
- MUST HAVE A DEITY in the deity field (must be done during
character creation)
- MUST HAVE VALID DOMAINS for the deity they choose:
Listed here...
Further things to consider about playing a
cleric by Foolish Owl
Clerics seek to understand the influence and power
of the deities they serve, and the aspects of reality those gods
oversee.
To a cleric, a deity is both the incarnation of an
abstract ideal, and a particular person with a history, with desires
and intentions. Sune Firehair, goddess of beauty, is at once Beauty
itself, and a powerful being who acts to promote beauty in the world
and banish ugliness from the world. As a cleric of Sune grows in
wisdom, he better sees, in every situation, the potential for
beauty, and the threats against it.
To choose to serve a deity is to choose to serve a
cause, and vice versa. The churches that priests and clerics create
are, in some ways, like political parties, that struggle for greater
power and influence in the world.
Clerics are the most partisan of seekers of
wisdom, as they seek to increase the power of the divine cause they
serve. Therefore, they are the most directly involved in the social
and political struggles of intelligent beings. They are, by nature,
the most involved in "civilization." They are creatures of the
cities.
A cleric brings the passions and causes of the
gods into the daily lives of mortals, but at the same time, clerics
also bring the needs, desires, and fears of mortals to the attention
of the gods. They are the self-conscious links between the prime
material plane and the outer planes -- between the mortal world, and
the world of abstract ideals and the gods.
A cleric of a nature deity will see druids as
valuable allies, and will admire their greater devotion to nature
itself, even as the cleric is frustrated by their relative lack of
interest in the cause of the deity and the deity's church. Clerics
of other deities will have less in common with druids. Similarly,
clerics will have friendly relationships with monks of orders
devoted to the same deity they serve, and will admire their greater
devotion to the abstract aspects of the deity's cause, even as they
are frustrated by the monk's withdrawal from the mortal world.
Clerics have their feet on the ground, like
druids, and their heads in the clouds, like monks, and can at least
somewhat understand the concerns of both of those other kinds of
wisdom seekers.
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